![]() ![]() ![]() * Use the professor's device pod to climb the walls or his artificial intelligence matter to solve riddles.* Encounter lots of weird and funny lifeforms running loose in the levels!You can find collection of walkthrough videos at Follow us on Twitter or Facebook at www.rakeingrass. ![]() FEATURES:* Go through 191 levels in this mind blowing action puzzle platform game.* The game can be controlled with a mouse, keyboard, gamepad or joystick.* Available in English, French, German, Russian and Czech language. The player starts as a boy on skateboard, but soon he will roll in robotic vehicle capable of riding on walls and ceilings, fly on jet device or remotely control mysterious floating bubble able to switch distant mechanism or transport objects in many tricky puzzles. Now a paranoid central computer locked both heroes up! TEST YOUR SKILLS AND WIT IN 191 UNCANNY LEVELS! Archibald's Adventures offers gameplay mixed of action and puzzle elements with gradually rising complexity. The latest experiment of the goofy scientist went all wrong, and weird lifeforms escaped from their containment. It's the kind of quality caper that's likely to keep you coming back for months - a truly compelling adventure.Help Archie to overcome all of the pitfalls of a mad scientist's mansion in this funny action puzzle game! Archie and crazy professor Klumpfus are stuck in the professor's mansion. Archibald's Adventures offers a sizable challenge with a side of merriment. Klumpfus mansion in this funny action puzzle game. SlideToPlay said 'Archibald's Adventures is a long and addictive game that's greater than the sum of its parts.' 13 PSPMinis wrote 'If you are looking for a great puzzle game and with over 180 challenging levels across 12 different chapters Archibald's Adventures is a game that should be in everybody's game library. This allows you to dot around and take on the levels you feel comfortable with before tackling those you don't.īut no one likes to succeed without being tested. Description Help Archie to overcome all of the pitfalls of the Dr. While you do have to complete every level in a chapter (of which there are seven, plus a final face-off) to move forward, chapters are unlocked en masse rather than level by level. Not that things come to a halt if play gets the better of you. Further challenges find their way into play as you move forward, to the extent that getting to your goal becomes like cracking a code.įiguring out the right combination of moves and hitting the right switches is challenging the further into the game you get. If this sounds a little basic, don't be fooled. If there's a gap in the path, is there enough of a run-up for our hero to board across? If the platforms above are too high, is there a switch you can activate to give you a step up? Most of the levels - of which there are over a hundred - are simply a case of working out how Archibald's skills can be applied to his surroundings. The trick is to manage all of these elements so Archibald gets from point A to point B in one piece. Teleporters, laser beams, and mutant animals all add to the library, and in each case the game is there to give you the down-low before you end up being taken down yourself. This canny addition is the perfect example of the game's steady learning curve. You also have an added tool in your arsenal fairly early on: a bubble you can inflate and send skywards to trigger buttons and levers out of your reach. You can leap across sheer drops and even fall a small distance without injury. You gain speed the longer you move in one direction, automatically skating up levels as long as they're only one quadrant high. This isn't a straight platformer, however, and though speed plays a major part, it's learning when and when not to use that pace that forms the backbone to play.Ĭontrol is very simple: moving forwards or back is handled using arrows on the left of the screen. Using his trusty skateboard, your goal is to guide Archie through an assortment of levels tracking down the professor's experiments. If we believe the image the tabloids like to propagate, you can't walk a couple of feet on the street without being accosted by some hooded youth, stripped of all your worldly belongings, and happy slapped to death.īut things are often nowhere near as bad as the keyboard warriors like to make out, and Archibald's Adventures's young strapping lead is the perfect example of a boy come good, rushing to the aid of a nutty old professor trapped by his own creations.Īrchibald's quest begins in Professor Kumpfus's laboratory. ![]()
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